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Using Virtual Worlds for Learning

Course Summary

Length
0.5 day
Course Overview

This course introduces virtual worlds for increasing applied learning, impacting learner engagement and improving communication and teamwork. Students will get hands-on experience in a virtual world environment as they examine research-based practices for engagement, learning and collaboration using virtual worlds. 

Learning Objectives

Upon successful completion of this course, students will be able to:
Explain the benefits of using virtual worlds in business
Create an avatar for use in a virtual world
Teleport and move an avatar in a virtual world
Communicate with other avatars in the virtual world
Identify opportunities for virtual worlds in the organization
Consider the resources needed for implementing a virtual world

Topics Covered

Theory and research
The challenges of online learning
The challenges of distributed communication and collaboration
Constructivism
ARCS model
Virtual world technologies
Virtual worlds
Virtual events
Avatars
The impacts of an avatar
Social norms of the virtual world
Creating an avatar
Navigating in a virtual world
Input options
Teleporting
Local navigation
Communication
Virtual worlds in business
Examples
Outcomes
Resources needed to build a virtual world experience
Technology
Design
Development
Implementation
Cost
Opportunities
Needs analysis
Brainstorm
Considerations
Resources for continued learning

CONTACT US

Avalon Foster Group, LLC
1300 Proline Place
Gettysburg, PA 17325
Call: 717-398-5066

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